Monday, December 22, 2014
Tuesday, December 16, 2014
Thursday, December 4, 2014
Monday, November 17, 2014
Saturday, November 1, 2014
Monday, October 27, 2014
Sunday, October 26, 2014
Saturday, October 25, 2014
Tuesday, October 21, 2014
Sunday, September 28, 2014
Thursday, September 25, 2014
Monday, September 22, 2014
Wednesday, September 10, 2014
Tuesday, September 9, 2014
Saturday, September 6, 2014
Friday, September 5, 2014
Thursday, September 4, 2014
Monday, September 1, 2014
Wednesday, August 27, 2014
Tuesday, August 26, 2014
Saturday, August 23, 2014
Thursday, August 21, 2014
Sunday, August 17, 2014
Saturday, August 16, 2014
Thursday, August 14, 2014
Monday, August 11, 2014
Tuesday, July 29, 2014
Saturday, July 26, 2014
Friday, July 18, 2014
Wednesday, July 16, 2014
Thursday, July 10, 2014
Tuesday, July 8, 2014
Thursday, July 3, 2014
Micromax A110 | How to Install Android 4.2 ROMs with kernel and patch Guide
via IFTTT
Download Links
Kernel :Micromax A110 [KERNEL][3.4.82][4.x.x] Xtreme-Rejoice
ROMs: Micomax A110 ROMs List
Wednesday, July 2, 2014
Tuesday, July 1, 2014
Friday, June 27, 2014
Monday, June 23, 2014
Wednesday, June 18, 2014
Saturday, June 14, 2014
Tuesday, June 10, 2014
Grand Theft Auto V -- Coming for PlayStation®4, Xbox One and pc on this fall
The critically-acclaimed and record-breaking Grand Theft Auto V comes to a new generation this fall.
Grand Theft Auto V for PlayStation®4, Xbox One and PC will take full advantage of the power of new generation systems to deliver the ultimate open-world experience.
Pre-order now and visit www.rockstargames.com/V for more details.
Pre-order now and visit www.rockstargames.com/V for more details.
Saturday, June 7, 2014
Sunday, June 1, 2014
Wednesday, May 28, 2014
Tuesday, May 27, 2014
Sunday, May 25, 2014
Tuesday, May 6, 2014
Monday, April 28, 2014
Friday, April 25, 2014
Friday, April 11, 2014
Tuesday, April 8, 2014
Tuesday, April 1, 2014
Monday, March 31, 2014
Saturday, March 29, 2014
Thursday, March 6, 2014
Free Kall
Make free call to any number
Register your number at: http://freekall.in and enjoy free calling
HAVE A NICE DAY!!!!
Register your number at: http://freekall.in and enjoy free calling
HAVE A NICE DAY!!!!
DirectX 12 Coming soon
DirectX 12 will be announced During GDC 2014 on March 20, 2014
Wikipedia says
Various releases of Windows have included and supported various versions of DirectX, allowing newer versions of the operating system to continue running applications designed for earlier versions of DirectX until those versions can be gradually phased out in favor of newer APIs, drivers, and hardware.
APIs such as Direct3D and DirectSound need to interact with hardware, and they do this through a device driver. Hardware manufacturers have to write these drivers for a particular DirectX version's device driver interface (or DDI), and test each individual piece of hardware to make them DirectX compatible. Some hardware devices have only DirectX compatible drivers (in other words, one must install DirectX in order to use that hardware). Early versions of DirectX included an up-to-date library of all of the DirectX compatible drivers currently available. This practice was stopped however, in favor of the web-based Windows Update driver-update system, which allowed users to download only the drivers relevant to their hardware, rather than the entire library.
Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against a previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each tied to a particular hardware feature. Direct3D 7 and earlier would work on any version of the DDI, Direct3D 8 requires a minimum DDI level of 6 and Direct3D 9 requires a minimum DDI level of 7. However, the Direct3D 10 runtime in Windows Vista cannot run on older hardware drivers due to the significantly updated DDI, which requires a unified feature set and abandons the use of "cap bits".
Direct3D 10.1 introduces "feature levels" 10_0 and 10_1, which allow use of only the hardware features defined in the specified version of Direct3D API. Direct3D 11 adds level 11_0 and "10 Level 9" - a subset of the Direct3D 10 API designed to run on Direct3D 9 hardware, which has three feature levels (9_1, 9_2 and 9_3) grouped by common capabilities of "low", "med" and "high-end" video cards; the runtime directly uses Direct3D 9 DDI provided in all WDDM drivers. Feature level 11_1 has been introduced with Direct3D 11.1.
Wikipedia says
Various releases of Windows have included and supported various versions of DirectX, allowing newer versions of the operating system to continue running applications designed for earlier versions of DirectX until those versions can be gradually phased out in favor of newer APIs, drivers, and hardware.
APIs such as Direct3D and DirectSound need to interact with hardware, and they do this through a device driver. Hardware manufacturers have to write these drivers for a particular DirectX version's device driver interface (or DDI), and test each individual piece of hardware to make them DirectX compatible. Some hardware devices have only DirectX compatible drivers (in other words, one must install DirectX in order to use that hardware). Early versions of DirectX included an up-to-date library of all of the DirectX compatible drivers currently available. This practice was stopped however, in favor of the web-based Windows Update driver-update system, which allowed users to download only the drivers relevant to their hardware, rather than the entire library.
Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against a previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each tied to a particular hardware feature. Direct3D 7 and earlier would work on any version of the DDI, Direct3D 8 requires a minimum DDI level of 6 and Direct3D 9 requires a minimum DDI level of 7. However, the Direct3D 10 runtime in Windows Vista cannot run on older hardware drivers due to the significantly updated DDI, which requires a unified feature set and abandons the use of "cap bits".
Direct3D 10.1 introduces "feature levels" 10_0 and 10_1, which allow use of only the hardware features defined in the specified version of Direct3D API. Direct3D 11 adds level 11_0 and "10 Level 9" - a subset of the Direct3D 10 API designed to run on Direct3D 9 hardware, which has three feature levels (9_1, 9_2 and 9_3) grouped by common capabilities of "low", "med" and "high-end" video cards; the runtime directly uses Direct3D 9 DDI provided in all WDDM drivers. Feature level 11_1 has been introduced with Direct3D 11.1.
Wednesday, March 5, 2014
Micromax Canvas Knight
Micromax is launching Its First Octa core Handset.The New Micromax Canvas Knight is loaded with the new Mediatek MT6592T Chipset Which Contains Octa-core 2 GHz Cortex-A7 CPU and Mali-450 GPU With 2GB of RAM.
For Technical Details:http://www.gsmarena.com/micromax_canvas_knight-5995.php
Micromax is launching Its First Octa core Handset.The New Micromax Canvas Knight is loaded with the new Mediatek MT6592T Chipset Which Contains Octa-core 2 GHz Cortex-A7 CPU and Mali-450 GPU With 2GB of RAM.
For Technical Details:http://www.gsmarena.com/micromax_canvas_knight-5995.php
Saturday, February 22, 2014
Monday, February 10, 2014
Play Intensive Games on Low End Android Devices with GLTools
GLTools: Intense Gaming on Low end Android Smartfone
GLtools forum and Downloads:http://adfoc.us/4994537988561
GLtools forum and Downloads:http://adfoc.us/4994537988561
Play Nova 3 smoother on Micromax Canvas 2 A110 low end android device
Play Nova 3 smoother on Micromax Canvas 2 A110
if you want to play this game lot amoother follow my video on youtube and there is a link in description how i do that.
if you want to play this game lot amoother follow my video on youtube and there is a link in description how i do that.
Wednesday, January 15, 2014
Monday, January 6, 2014
NVIDIA Introduced Next Generation Mobile Processor Tegra K1 With 192 Cores
This Chipset have the same architecture that is found on Nvidia's Geforce PC GPUs.
While Nvidia has given the 192 graphics-specific cores top billing, the K1 will actually be available in two flavors — a quad-core 32-bit system-on-a-chip based on ARM's Cortex A15 CPU architecture and a proprietary 64-bit dual-core "Super Core CPU." Nvidia says the K1 delivers over twice the performance of Apple's A7 processor.
This Chipset have the same architecture that is found on Nvidia's Geforce PC GPUs.
While Nvidia has given the 192 graphics-specific cores top billing, the K1 will actually be available in two flavors — a quad-core 32-bit system-on-a-chip based on ARM's Cortex A15 CPU architecture and a proprietary 64-bit dual-core "Super Core CPU." Nvidia says the K1 delivers over twice the performance of Apple's A7 processor.
Wednesday, January 1, 2014
Android 4.4 Kitkat for Canvas Series Announced On Micromax Twitter Page
Official date not announced yet
to get more detail about Android 4.4 :http://www.android.com/versions/kit-kat-4-4/
Like my FB page:https://www.facebook.com/RdxStudios
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